10:00a.m.: Marketing 101: Locating Your Target Audience (45 mins.)

Room: ELM (2nd Floor, Back) Rated: Everyone

Produced By: FyreSyde Publishing


You have your book. You have your art. You've spent years honing your skills. Now you want to share it with readers or viewers who share your passion. The problem is -- where are they? With the saturation of social media in a growing and overly packed market, how can you find the ones you want to see your art or read your book? Find out the different methods you can use to reach what is known to the conceptual art or author world as the target audience in an hour long panel hosted by a marketing coach, experienced concept artist and published author.


Speaking: Blaise Ramsay

Category: Discussion Panel

 



1:00p.m.: This Is…. Disney? (45 mins.)

Room: ADDISON LECTURE HALL (2nd Floor, Right) Rated: Everyone

Produced By: Cult Cinema Catacombs


Are you a Disney fan? Then you will not want to miss this video presentation! Containing a mix of some of the most outrageous fan made material that is out there, it is an animated experience that is guaranteed to have you laughing yourself goofy.


Speaking: J-Ster

Category: Presentation

 



2:00p.m.: Artemis Starship Bridge Simulator (1 hr.)

Room: DIAMOND SUITE (2nd Floor, Back) Rated: Everyone

Produced By: Meow About Cosplay and Crafts


Do you have what it takes to defend the sector from hostile enemy fleets? Then join the crew of the USS Artemis!

A Star Trek style game where a team of six take control of the stations of a starship bridge.

Got lightning fast reflexes? Man the Tactical (weapons) station! Is your sense of direction always straight and true? Take the Helm! Are you always the curious one? Take the Science Station, and you're the first to discover everything about the enemy! A born diplomat? We need you on Communications! Or, take the Engineering Station and make sure energy and repair crews go where needed! And last, but certainly not least, every good ship needs a Captain to guide his or her brave crew in the face of overwhelming odds!*

Come join us and boldly go where no one has gone before!

*gamemaster will set game difficulty to ''Only Slightly Overwhelming''.


Speaking: Lee Nader; Mandy Nader

Category: Activity

 



3:00p.m.: Artemis Starship Bridge Simulator (1 hr.)

Room: DIAMOND SUITE (2nd Floor, Back) Rated: Everyone

Produced By: Meow About Cosplay and Crafts


Do you have what it takes to defend the sector from hostile enemy fleets? Then join the crew of the USS Artemis!

A Star Trek style game where a team of six take control of the stations of a starship bridge.

Got lightning fast reflexes? Man the Tactical (weapons) station! Is your sense of direction always straight and true? Take the Helm! Are you always the curious one? Take the Science Station, and you're the first to discover everything about the enemy! A born diplomat? We need you on Communications! Or, take the Engineering Station and make sure energy and repair crews go where needed! And last, but certainly not least, every good ship needs a Captain to guide his or her brave crew in the face of overwhelming odds!*

Come join us and boldly go where no one has gone before!

*gamemaster will set game difficulty to ''Only Slightly Overwhelming''.


Speaking: Lee Nader; Mandy Nader

Category: Activity

 



4:00p.m.: Artemis Starship Bridge Simulator (1 hr.)

Room: DIAMOND SUITE (2nd Floor, Back) Rated: Everyone

Produced By: Meow About Cosplay and Crafts


Do you have what it takes to defend the sector from hostile enemy fleets? Then join the crew of the USS Artemis!

A Star Trek style game where a team of six take control of the stations of a starship bridge.

Got lightning fast reflexes? Man the Tactical (weapons) station! Is your sense of direction always straight and true? Take the Helm! Are you always the curious one? Take the Science Station, and you're the first to discover everything about the enemy! A born diplomat? We need you on Communications! Or, take the Engineering Station and make sure energy and repair crews go where needed! And last, but certainly not least, every good ship needs a Captain to guide his or her brave crew in the face of overwhelming odds!*

Come join us and boldly go where no one has gone before!

*gamemaster will set game difficulty to ''Only Slightly Overwhelming''.


Speaking: Lee Nader; Mandy Nader

Category: Activity

 



5:00p.m.: Artemis Starship Bridge Simulator (1 hr.)

Room: DIAMOND SUITE (2nd Floor, Back) Rated: Everyone

Produced By: Meow About Cosplay and Crafts


Do you have what it takes to defend the sector from hostile enemy fleets? Then join the crew of the USS Artemis!

A Star Trek style game where a team of six take control of the stations of a starship bridge.

Got lightning fast reflexes? Man the Tactical (weapons) station! Is your sense of direction always straight and true? Take the Helm! Are you always the curious one? Take the Science Station, and you're the first to discover everything about the enemy! A born diplomat? We need you on Communications! Or, take the Engineering Station and make sure energy and repair crews go where needed! And last, but certainly not least, every good ship needs a Captain to guide his or her brave crew in the face of overwhelming odds!*

Come join us and boldly go where no one has gone before!

*gamemaster will set game difficulty to ''Only Slightly Overwhelming''.


Speaking: Lee Nader; Mandy Nader

Category: Activity

 



5:00p.m.: Cult Cinema Catacombs Live! (45 mins.)

Room: ELM (2nd Floor, Back) Rated: Everyone

Produced By: Cult Cinema Catacombs


Join the cast of Cult Cinema catacombs live as we discuss our podcast, the weird films we have uncovered, and field questions on why we do this, films you may want to know about, and much more.


Speaking: Roy Buckingham II; Andrew Farmer

Category: Discussion Panel

 



5:00p.m.: Trek to Tranqueople, A Star Trek inspired rock opera (1 hr. 30 mins.)

Room: MESQUITE (1st Floor, Right) Rated: Everyone

Produced By: Circle of Peace Band


This is an original story based on characters from The Original Series Star Trek which was written in 1982 as a fan tribute. Enterprise arrives at a war torn planet and must find a way for the sides of the conflict to achieve peace through understanding. As a tribute to not only ST our music is reminiscent of late 1960's music such as Jefferson Airplane and Moody Blues.


Speaking: Geoffrey Ricketts; Jos Bleess; Patrick Sean Murphy; Alan Litt

Category: Performance

 



6:00p.m.: Artemis Starship Bridge Simulator (1 hr.)

Room: DIAMOND SUITE (2nd Floor, Back) Rated: Everyone

Produced By: Meow About Cosplay and Crafts


Do you have what it takes to defend the sector from hostile enemy fleets? Then join the crew of the USS Artemis!

A Star Trek style game where a team of six take control of the stations of a starship bridge.

Got lightning fast reflexes? Man the Tactical (weapons) station! Is your sense of direction always straight and true? Take the Helm! Are you always the curious one? Take the Science Station, and you're the first to discover everything about the enemy! A born diplomat? We need you on Communications! Or, take the Engineering Station and make sure energy and repair crews go where needed! And last, but certainly not least, every good ship needs a Captain to guide his or her brave crew in the face of overwhelming odds!*

Come join us and boldly go where no one has gone before!

*gamemaster will set game difficulty to ''Only Slightly Overwhelming''.


Speaking: Lee Nader; Mandy Nader

Category: Activity

 



6:00p.m.: Comic Creation Workshop (1 hr. 45 mins.)

Room: ELM (2nd Floor, Back) Rated: Everyone

Produced By: ALL-CON Production


Join us as we create a ''mini'' comic book. Artists of all talent levels are invited to participate in the Comic Creation Workshop. Whether you belong on ALL-CON's Artist Alley or struggle with emotional stick figures, this is your chance to draw a page in an official ALL-CON Convention Comic! We will decide on a theme and everyone draws one page for the comic book. Your page will be scanned into the comic, printed and be made available at the convention the very next day on the flyer table. All the materials are provided, but you are encouraged to bring your favorite art tools. Two sessions: Thursday for Friday disrtibution, and Friday for Saturday distribution. Late arrivals welcome!


Speaking: Frank Anderson Jr.

Category: Activity

 



7:00p.m.: Artemis Starship Bridge Simulator (1 hr.)

Room: DIAMOND SUITE (2nd Floor, Back) Rated: Everyone

Produced By: Meow About Cosplay and Crafts


Do you have what it takes to defend the sector from hostile enemy fleets? Then join the crew of the USS Artemis!

A Star Trek style game where a team of six take control of the stations of a starship bridge.

Got lightning fast reflexes? Man the Tactical (weapons) station! Is your sense of direction always straight and true? Take the Helm! Are you always the curious one? Take the Science Station, and you're the first to discover everything about the enemy! A born diplomat? We need you on Communications! Or, take the Engineering Station and make sure energy and repair crews go where needed! And last, but certainly not least, every good ship needs a Captain to guide his or her brave crew in the face of overwhelming odds!*

Come join us and boldly go where no one has gone before!

*gamemaster will set game difficulty to ''Only Slightly Overwhelming''.


Speaking: Lee Nader; Mandy Nader

Category: Activity

 



7:00p.m.: Comic Creation Workshop (45 mins.)

Room: ELM (2nd Floor, Back) Rated: Everyone

Produced By: ALL-CON Production


Join us as we create a ''mini'' comic book. Artists of all talent levels are invited to participate in the Comic Creation Workshop. Whether you belong on ALL-CON's Artist Alley or struggle with emotional stick figures, this is your chance to draw a page in an official ALL-CON Convention Comic! We will decide on a theme and everyone draws one page for the comic book. Your page will be scanned into the comic, printed and be made available at the convention the very next day on the flyer table. All the materials are provided, but you are encouraged to bring your favorite art tools. Two sessions: Thursday for Friday disrtibution, and Friday for Saturday distribution. Late arrivals welcome!


Speaking: Frank Anderson Jr.

Category: Activity

 



7:00p.m.: Nailed It! Cosplay Edition (4 hrs.)

Room: MESQUITE (1st Floor, Right) Rated: Everyone

Produced By: Chaks Productions; Candy Skull Cosplay; Imaginary FX


Can you recreate an award winning costume with a selection of crafting materials, two hours and sheer determination?

Join Charles Poynter of Chaks Productions, Kevin Lewis of Imaginary FX and Gabby Reed of Candy Skull Cosplay as they guide, critique and declare a winning (and often hilarious) costume!

For the curious... an onlooking audience is also welcome! Come in and watch the fun!


Speaking: Charles Poynter; Kevin Lewis; Gabby Reed

Category: Activity

 



8:00p.m.: Texas Hold'Em Tournament (3 hrs.)

Room: CHINABERRY (2nd Floor, Right) Rated: Everyone

Produced By: Quad Kings Poker


Attention all poker players! ALL-CON is sponsoring a Texas Hold'em tournament.

This is a friendly game with no buy-ins, and plenty of fun. Players must be at least 18 years old. Managing the tournament for ALL-CON is Mr. Scott Kochenower, an experienced organizer of professionally operated Texas Hold'em tournaments.

There will be a 500 chip poker set with wooden case awarded to the 'last man standing' with awards for the next-runners-up.


Category: Activity

 



8:00p.m.: Artemis Starship Bridge Simulator (1 hr.)

Room: DIAMOND SUITE (2nd Floor, Back) Rated: Everyone

Produced By: Meow About Cosplay and Crafts


Do you have what it takes to defend the sector from hostile enemy fleets? Then join the crew of the USS Artemis!

A Star Trek style game where a team of six take control of the stations of a starship bridge.

Got lightning fast reflexes? Man the Tactical (weapons) station! Is your sense of direction always straight and true? Take the Helm! Are you always the curious one? Take the Science Station, and you're the first to discover everything about the enemy! A born diplomat? We need you on Communications! Or, take the Engineering Station and make sure energy and repair crews go where needed! And last, but certainly not least, every good ship needs a Captain to guide his or her brave crew in the face of overwhelming odds!*

Come join us and boldly go where no one has gone before!

*gamemaster will set game difficulty to ''Only Slightly Overwhelming''.


Speaking: Lee Nader; Mandy Nader

Category: Activity

 



8:00p.m.: Bodypainting for Cosplay NSFW (2 hrs.)

Room: ELM (2nd Floor, Back) Rated: Adult

Produced By: Pink Pitbull Productions


Your first body painting project can be quite confusing and intimidating join professional make up artist and body artist Jennyfer Keohane as she walks you through creating your first body paint design from beginning to completion. Class will include information on application techniques, types of body paint and make up to use that are skin safe. This class is adult themed and includes discussion about covering nipples and genitalia as well as understanding blending techniques.


Speaking: Jennyfer Keohane

Category: Demonstration

 



Midnight: Midnight Loot Extravaganza (1 hr.)

Room: REGISTRATION LOBBY (1st Floor, Lobby) Rated: Everyone

Produced By: ALL-CON Production


The first 'drop' is of Mardi Gras style bead necklaces. This serves two purposes. They are easier to throw which allws the volunteers to perfect their aim and style, and the necklaces weigh down the receiver, making it a little more of a challenge for the next two drops.

The second 'drop' is of stuffed animals. The first drop is of smaller, better defined objects. This drop has animals of various sizes (3''-5'') thrown from above with a soft bouncy impact, making them more difficult to catch and allowing them to be thrown harder without fear of injuring the recipient.

The third 'drop' is the most challenging for both the volunteer and the receiver. It involves five hundred balloons being individually dropped with 1-3 prize items inside. The reciver must decide whether to hold the balloon (inflated) in order to continue trying to catch more, or take the time to pop it and retrieve the prize(s) in order to be less encumbered to catch more balloons. Volunteers have to try to throw a wobbly, light, prize laiden balloon accurately enough as to possibly hit someone with it below them.


Category: Activity